AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on Android in Qatar: Q1 2024
Discover the performance trends of the top 5 sandbox-like games on Android in Qatar during Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top sandbox-like games on the Android platform in Qatar showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, starting at around $9.4K in early January and dipping to approximately $4.9K by mid-January. The revenue saw a slight recovery towards the end of Q1, closing at $5.4K. Weekly downloads for the game ranged from 1.2K to 1.8K, with a notable increase in March, peaking at 1.8K in the final week. The active user base started at 84.3K and showed a general decline to around 74.9K in late February, before climbing back to 78.3K by the end of March.
Minecraft had modest revenue figures, starting at $172 and gradually increasing to $258 by the end of March. The game saw a minimal number of downloads in January, with no downloads recorded from mid-February onwards. Active users remained relatively stable, starting at 42 and ending at 38.
CARRIEVERSE from Carrieverse showed a significant increase in revenue as the quarter progressed. Starting at $3 in early January, the revenue climbed to $280 by the end of March. However, there were no recorded downloads or active user data available for this period.
PK XD: Fun, friends & games by Afterverse Games saw steady revenue growth, peaking at $126 in early March before settling at $66 by the end of the quarter. Weekly downloads ranged from 198 to 422, with the highest number recorded in late February. Active users started at 4.4K and experienced fluctuations, ending the quarter at 5.1K.
IMVU: Social Chat & Avatar app from IMVU, Inc. displayed varying weekly revenue, peaking at $86 in late January and closing at $70 in the final week of March. Downloads were minimal, with a maximum of 14 in mid-March. Active users started at 57 and fluctuated slightly, ending the quarter at 48.
These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.